Probably [**this help page**][1] didn't exist when the question was asked over 2 years ago, but nevertheless it is today a direct answer to it. I'll quote a relevant part:> In Unity Pro/iOS Advanced/Android Advanced, you can choose between two options for accomplishing these tasks: **Asset Bundles**, and **Resource Folders**. Non-Pro/Advanced license holders can use **Resource Folders** only.
[1]: http://unity3d.com/support/documentation/Manual/Loading%20Resources%20at%20Runtime.html
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